Video Game Review (Posted on 04-28-2017)
Tetris Week! I'm sure you enjoyed our little showcase in reviewing a huge list of Tetris
games, namely the games I own personally. Running through the games, I run into this....and I don't feel optimistic.
The modes are as follows: Classic
with an Option
menu. The modes Classic, VS and Edit are self-explanatory, along with the Options menu so I won't go too much into those. What really twisted my brain was the Puzzle mode, and like I mentioned on the Tetris 2
review, this is the one mode I couldn't bare.
You get to choose four difficulty modes: Easy, Normal, Hard and Very Hard. After choosing, you see a World Map
where you get to choose what city to play at: Egypt
, Angkor Wat
. The goal is to roam the cities acquiring lost treasures, almost reminding me of the classic film Raiders of the Lost Ark
When playing this mode and choosing your city, the game plays as normal but you must use the eliminating of the lines of blocks to make way for the Professor to reach the GOAL
line, which is at the very bottom as best and fast as you can. The trick is to stack the blocks in such a way where the Professor can avoid the spikes at the top, periodically dropping every now and then crushing the blocks in its way. Failure to do so may propel the Professor to climb your stack which may cause him to get hit/killed by the spikes and the game is over. Even if you couldn't beat the stage(s) in an allotted amount of time, as doing so earns you bonus points, at least you can move on to the next stage; In other words, don't worry too much about the clock.
What irritates me about this game is how easily distracted you get, as you get too focused on the random stacks of blocks and trying to clear the lines whilst making way for the Professor. Sometimes, depending on how your stack looks, the Professor never cooperates and spontaneously climbs up a stack and stupidly gets mauled by the spikes ending your game sooner than usual. That part by itself got me to shut the game off because I couldn't handle someone as incompetent as that, and when I do get a solid chance in clearing way, there are times when it's too late because the Professor already climbed up a stack and gets hit by the spikes the moment I was about to clear some lines. I honestly could not deal with such a nuisance of a character, as it was too much responsibility.
Once again, just because I played a terrible game doesn't mean I rated this game low because it was bad. Other video gamers rated this game high and even enjoyed it. Some have even beaten the whole game which I find astonishing. Puzzle
mode has 100 stages! I just got up to Stage 10
and at that point, I've had enough of the Professor; He was annoying me climbing on stacks which I had no clue as to why he'd do so knowing that that'd get him killed. Horrible.
There may be one week where I'll put in the effort to try and beat this game. Regardless, after 100 stages of dealing with a crap-shoot of a professor, I never will want to play this game ever again.
Jo, please get a new professor.
You must also get some max-level boost with Guild Wars 2: Heart of Thorns
© 2008-2017 written and reviewed personally by Kris Caballero.
Video Game Ratings
Video Game Credits
TETRIS© 1987 ELORG.
ORIGINAL CONCEPT &
TETRIS LICENSED TO
THE TETRIS COMPANY
AND TETRIS PLUS
TETRIS PLUS© 1996
THE TETRIS COMPANY.
THE TETRIS COMPANY.