Video Game Review (Posted on 06-25-2015)
Despite being the first game released to debut with Nintendo's amazing handheld gaming console, the Game Boy, many folks find this one of the least-remembered title. Despite the fact that it does feature characters from the Mario
series, it was a simple concept that found to be too bland for even the average gamer.
Looking like an homage to the classics Breakout
, the premise is simple: keep the ball up and rolling and destroy all the [breakable] blocks in your sight. Keep it up and you advance closer to the next round which increases in difficulty as you progress. There are a total of 32 levels and, according to the manual, a fanfare is shown at the end for beating the game. Yeah, exciting isn't it?
This game is unforgiving, and not having gone past Stage 11 isn't the reason I gave this a low rating. The reason is it becomes monotonous and the concept is repeated all throughout despite the arrangements of the blocks. Worse, there are NO
power-ups to help you pummel through the stages in little time. That may be why many folks also gave this very a neutral to a low rating/review. I understand, you're releasing a debut game to kick start the awesome and beloved Game Boy—one of my all-time favorite handhelds ever. However, games like this didn't cut it.
I still won't step down to its challenges. I will beat this game. Nevertheless, block-breaking fun is highly recommended besides this.
(UPDATE 06/17/2017: Alleyway has been defeated! When impossible becomes possible, see the ending here on VIDEOGAMESOTROS!: "Alleyway" Rhymes with "YES way". My rating still stands though, it's bland and dull, at most.)
Though no challenge is set without some secure player-to-player trading with Elder Scrolls
! Trading securely online since 1999:
© 2008-2017 written and reviewed personally by Kris Caballero.
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